Archive

Shop

Review

Northern Island

Freshcaned

Date:

05th July 2022

Share:

Unreal Engine $49.99

You can almost smell the flowers, hear the waves and feel the stones under your feet. Across its 16 sq. km of craggy hills and coves, the rocky but lush territory of Northern Island feels like it is waiting for you to do something… anything. It is your plaything, literally - and for less than $50! Of course, we are in a dreamworld. This is one of the latest additions to the FreshCaned Studio ready-to-wear collection of virtual worlds, created within and for Epic Games’ powerful Unreal Engine is now increasingly touted as a transformative tool for more than just games developers, so we may expect these environments to become surprisingly ubiquitous. How long before the paths and peaks of this island lurk within advertising, marketing, architecture and design modelling? Already it is difficult to watch an ad break without some confusion as to where the real and the engineered cross paths.

With sophisticated tools at this price, the future is set to be ever more unreal. Or real. We can’t tell the difference.

Lurzer’s Archive

Log In

©2024 Lürzer's Archive. All Rights Reserved.

Newsletter

By signing up to the newsletter, you agree to our Terms & Conditions.

1/0

Images

Prev Next

Northern Island

Your cart is empty

Your Bag

Bag Total

Subtotal Cart empty

Shipping Calculated at Checkout

Checkout

Unreal Engine $49.99

You can almost smell the flowers, hear the waves and feel the stones under your feet. Across its 16 sq. km of craggy hills and coves, the rocky but lush territory of Northern Island feels like it is waiting for you to do something… anything. It is your plaything, literally - and for less than $50! Of course, we are in a dreamworld. This is one of the latest additions to the FreshCaned Studio ready-to-wear collection of virtual worlds, created within and for Epic Games’ powerful Unreal Engine is now increasingly touted as a transformative tool for more than just games developers, so we may expect these environments to become surprisingly ubiquitous. How long before the paths and peaks of this island lurk within advertising, marketing, architecture and design modelling? Already it is difficult to watch an ad break without some confusion as to where the real and the engineered cross paths.

With sophisticated tools at this price, the future is set to be ever more unreal. Or real. We can’t tell the difference.

You are approaching your free content limit

  • 1
  • 2
  • 3

You have reached your free content limit… Become a member for unlimited access to luerzersarchive.com